Wuhu 37 Interactive Entertainment Network
Technology Group Co., Ltd.
2021 Interim Report
August 2021
Should there be any discrepancy between the English version and the Chinese version of this Report, the Chinese version shall prevail.
Part I Important Notes, Table of Contents and Definitions
The Board of Directors (or the “Board”), the Supervisory Committee as well as the directors,
supervisors and senior management of Wuhu 37 Interactive Entertainment Network Technology
Group Co., Ltd. (hereinafter referred to as the “Company”) hereby guarantee the truthfulness,
accuracy and completeness of the contents of this Report, and shall be jointly and severally
liable for any misrepresentations, misleading statements or material omissions therein.
Li Weiwei, the Company’s legal representative, and Ye Wei, the Company’s Chief Financial
Officer, hereby guarantee that the financial statements carried in this Report are truthful,
accurate and complete.
All the Company’s directors have attended the Board meeting for the review of this Report.
There is uncertainty with respect to the plans and other forward-looking statements in this
Report, which shall not be deemed as promises to investors. Investors and other stakeholders
shall be fully aware of the risk and understand the difference between plans, forecasts and
promises.
Possible risks facing the Company and countermeasures have been detailed in “VII Risks
Facing the Company and Countermeasures” under “Part III Management Discussion and
Analysis” herein, which investors are kindly reminded to pay attention to.
The Board has approved an interim dividend plan as follows: based on 2,217,864,281 shares,
a cash dividend of RMB 1.5 (tax inclusive) per 10 shares is planned to be distributed to all the
shareholders of the Company, with no bonus issue from either profit or capital reserves.
Should there be any discrepancy between the English version and the Chinese version of this Report, the Chinese version shall prevail.
Table of Contents
Part I Important Notes, Table of Contents and Definitions......2
Part II Corporate Information and Key Financial Information ......6
Part III Management Discussion and Analysis ......9
Part IV Corporate Governance......31
Part V Share Changes and Shareholder Information ......35
Part VI Financial Statements......42
Should there be any discrepancy between the English version and the Chinese version of this Report, the Chinese version shall prevail.
Documents Available for Reference
I The financial statements signed and stamped by the Company’s legal representative, and Chief Financial Officer ; and
II The originals of the announcements and documents disclosed to the public by the Company on the newspaper designated by the
CSRC for information disclosure during the Reporting Period.
The documents above are available at the Board Secretary’s Office of the Company.
Should there be any discrepancy between the English version and the Chinese version of this Report, the Chinese version shall prevail.
Definitions
Term Definition
CSRC China Securities Regulatory Commission
SZSE/the Stock Exchange Shenzhen Stock Exchange
Company/ the Company/ the Listed Wuhu Shunrong Auto Parts Co., Ltd./Wuhu Shunrong Sanqi Interactive Entertainment Network
Company/ 37 Interactive Entertainment Technology Co., Ltd./ Wuhu 37 Interactive Entertainment Network Technology Group Co., Ltd.
37 Interactive Entertainment (Shanghai) 37 Interactive Entertainment (Shanghai) Technology Co., Ltd.
Company Law Company Law of the People's Republic of China
Securities Law Securities Law of the People's Republic of China
Articles of Association of Wuhu Shunrong Auto Parts Co., Ltd./Articles of Association of Wuhu
Articles of Association Shunrong Sanqi Interactive Entertainment Network Technology Co., Ltd./Articles of Association of
Wuhu 37 Interactive Entertainment Network Technology Group Co., Ltd.
RMB, RMB’0,000 Expressed in the Chinese currency of Renminbi, expressed in tens of thousands of Renminbi
Reporting Period/the Reporting Period The period from 1 January 2021 to 30 June 2021
Period-end/end of the Reporting Period 30 June 2021
Clientless or browser kernel-based micro-client games that are based on web development
Browser games technologies and utilize standard protocols as basic transmission modes. Game users can play
browser games directly through an Internet browser
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